Full UX Process
Comedy discovery service
This is my final project from the General Assembly UX course which I completed in Feb 2015. I’ve left it in my portfolio as I used lots of different tools from the UX toolbox here, and also I still believe it’s a viable idea!
It is hard for comedy fans to discover new comedians or find gigs to go to. There are many music discovery services but nothing similar for comedy.
I wanted to create a site where users could find comedian and gig recommendations.
In this project I did user research, persona creation, user goals and task analysis, user flows, wireframes, prototypes and usability testing.
I interviewed audience members at comedy clubs and found that none of them had a solid method of finding gigs to go to. I listened to the problems they were experiencing and found out what they needed for an ideal experience.
I affinity mapped the things I heard so that I could draw out insights.
GOALS AND USER FLOWS
I thought about what goals my users would want to achieve. People had said they wanted to feel more “in the loop” with comedy, and get recommendations from a service that knows what they like.
After establishing some user goals, I sketched out some user flows.
I sketched wireframes – bearing in mind the user needs I had learnt about. People want a simple way to find new comedy, and keep updated about acts they like.
I came up with the idea of three feeds for the homepage, which would show updates about acts and suggestions of new ones.
PROTOTYPE AND TEST
I developed a prototype using HTML, CSS and jQuery. I have been improving the design of the prototype directly into the prototype, in response to feedback I have had from users.